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/*  2.0) Starting FCE Ultra                                                   */
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        Start FCE Ultra using the following format:

        ./fceu <arguments> romimage.nes

        <arguments> can be one or more of the following:

        -vmode x        Select video mode(all are 8 bpp).
                         1 = 256x240 @ 72 hz
                         2 = 256x256 @ 57 hz
                         3 = 256x256(with scanlines) @ 107 hz
                         4 = 640x480(with scanlines)
                         5 = 640x480(T.V. emulation)
                         6 = 256x224(with scanlines) @ 120 hz
	-vsync x        Wait for the screen's vertical retrace before updating 
			the screen.  If you have sound enabled and enable this,
			you may have to increase the number of sound fragments
			from the default of 7, to reduce buffer underruns.
			Buffer underruns will not be preventable if the 
		        current video refresh rate is < ~60 (or < ~50 if PAL
			emulation is enabled).
	                 0 = Disabled.
        	         1 = Enabled.
        -ntsccol        Emulate an NTSC's TV's colors based on user-supplied
                        hue and tint values.
                         0 = Disabled.
                         1 = Enabled.
        -sound   x      Sound.
                         0 = Disabled.
                         Otherwise, x = sample rate.
	-sfragsize x    Set sound fragment size to 2^x(2 to the power of x)
		        SAMPLES.  The default value is 7.
	-snfrags x      Set number of sound fragments to x.  The default value
			is 8.
        -f8bit x        Force 8-bit sound.  Enabling this will decrease
                        sound quality noticeably without increasing
                        performance noticeably.  Only use when 16-bit sound
                        is problematic.
                         0 = Disabled.
                         1 = Enabled.
	-joyx y         Joystick mapped to virtual joystick x(1-4).
        	         0 = Disabled, reset configuration.
	                 Otherwise, y(1-inf) = joystick number.
        -inputx str     Select device mapped to virtual input port x(1-2).
                         str may be: none, gamepad, zapper, powerpada, powerpadb 
	-gg             Enable Game Genie emulation.
	-joymulti x     Select type of four-player adapter to emulate.
        	         0 = NES("Four Score")
                	 1 = Famicom
        -pal            Emulate a PAL NES.
        -no8lim x       Disables the 8 sprites per scanline limitation.
                         0 = Limitation enabled.
                         1 = Limitation disabled.
        -subase x       Save extra game data files(such as battery-backed RAM)
                        under the base directory if enabled.
                         0 = Disabled.
                         1 = Enabled.
	-slstart x      Set the first drawn emulated scanline.  Valid values 
			for x are 0 through 239.  The default value is 8.
	-slend x        Set the last drawn emulated scanline.  Valid values 
			for x are 0 through 239.  The default value is 239.

        -connect   s    Connect to server 's' for TCP/IP network play.
        -server    x    Be a host/server for TCP/IP network play.
                        "x" is an integer that specifies how many frames should
                        be between virtual joystick refreshes.  A good value
                        to start at is 3.  Larger values will
                        increase speed over slow networks, but control
                        will be adversly affected.  Also, using large values
                        on fast networks is not recommended, as it causes
                        preventable jerkyness.  Experiment to find the best
                        value for your network setup.


