
[History]

Ver5.10 ------------------------------------------------------------ 00/04/01
* Redone drawing logic
* Fixed bug that colors get strange when sprite is in BG background
* Enabled palette change in 1 frame within 3 times
* Newly added support for map 5, 13, 18, 32, 33, 34, 40, 48, 64, 65, 67, 69(no ext sound), 71, 99, 113, 151, 181, 182, 226, 240, 242, 243, 245, 246
* Fixed map 1: fixed wrong bank switching of some softwares
* Fixed map 4: fixed IRQ
* Supported map 187 another version
* Moved Famtasia mapper 240 - 243 to 234 - 237
* Supported Keyboard tape
* Supported DiskSystem mechanical sound (by toufu)
* Supported movie
* Supported VS Unisystem
* Implemented icons made by Kasion: icon changes depending on the situation
* Fixed sound channels: VRC6/DMC/DAC/NOISE

Ver5.01 (private) ------------------------------------------------- 99/08/08
* Changed Japanese URL
* Supported Chinese (by Scott Wu.)
* Supported Portuguese (by Cyro)

Ver5.00 ------------------------------------------------------------ 99/08/01
* NES mapper support newly added 7, 11, 15, 19, 77, 78, 80, 88, 89, 94, 96, 97, 101, 118, 112, 184, 185, 186 (partial), 184, 188, 189, 225, 230, 240, 241, 242, 243
* NES mapper fixed 0, 1, 16, 90
* Improved emulation accuracy
  - Supported drawing per dot
    ....."MOTHER" runs
  - Fixed sprite priority
    ....."SMB3" runs
  - Fixed bug that the screen doesn't appear
    ..... "Datach" titles (Map16)
  - Fixed Map90IRQ
    ..... Fix in SMW status flicker bug
  - Supported Map0 CRAM titles
  - Fixed NMI work just after execution
    ..... "Min-na no Taabou no Nakayoshi Daisakusen" partially runs
  - Added $2002 D5 emulation
    ..... "Sukeban Deka III" runs
  - Fixed work of PPU:$3000-$3f00
    ..... "SeikimaII" runs
  - Fixed drawing in "F1 race"/ debug routine had been left...
  - Supported DAC DMA interruption
    ..... "Romancia" runs
* Supported German (by Schpock)
* Supported French (by SeMPai)
* Supported BMP saving
* Now can do setting of drawing per dot/undefined opcode(tentative) from property menu
* Supported Datach Card input
* Fixed calculation of Y coordinate by which mouse is used(Lightgun)
* Supported Oeka-kids Tablet-board
* Added calibration of Joystick
* Added Map2 hack check
* Fixed whiteout of Famtasia window when other windows covers it
  + Didn't care whiteout of fullscreen mode because its fix is troublesome
* On the first execution without .ini file it takes default language of OS
* Language support is possible also by plugins now. (Put files in the same folder as the .exe file)
* Loading rom with trainer shows up a dialog. (Previously it simply hung up) 
* Fixed to get the absolute location of EXE file correctly

Ver5 Final Beta ---------------------------------------------------- 99/04/17
* NES mapper support newly added #9,#10,#16,#70,#72,#90,#92,#93,#95
(as for #16, saving into EEPROM is still incomplete)
* Optimized keyboard input(only in input by pad it fetch state per frame)
* Supported Alkanoid Paddle
* Fixed a glitch that in full-screen mode the cursor of lightgun disappears
* Fixed a bug saving fails when using disksys.rom
* Fixed a bug $2000/$2005 always don't update  when updating $2006 (relating scroll) - Thanks Goroh for the info
* Fixed mapper #1(1024kROM support), #4(IRQ timing fix)
* Added NES-format file creation menu from dumped image data(*.PRG/*.CHR)

Ver5 Beta3 --------------------------------------------------------- 99/02/28
* Added NES mapper support #76
* Added support for FDS-format file used in fwNES etc.
* Fixed NES mapper #23; supported titles using VRC4 (VRC2 titles in #23 were already supported in beta 2)
* Changed sound volume to be controled by WindowsAPI
* Added support for some Famicom DiskSystem titles which use special disk-transferring by interrupt (you need original DiskSystem BIOS). But saving fails for the moment.
* Added short-cut keys
* Implemented "Realtime Save" feature

Ver5 Beta2 --------------------------------------------------------- 99/01/31
* Decided the formal name; "Famtasia" is the new name by the vote
Thanks for suggestion of many names
* Added NES mapper support: #21,#22,#23,#24,#25,#26,#75
	? VRC6 extension sound still has the following problems:
	1) Envelope is the same as Famicom for the moment
	2) Sound cut(Active time) register(?) is ignored
	Either seemed not to be the same as the register of Famicom.
* Added FAM mapper support: #7,#9
* Renewed wholly the speed configulation
 - Changed to use multimedia timer unless in max speed
 - Changed Windows priority to be decided automatically
 - The check of benchmark is not implemented for the moment
* Adjusted sound
 - Fixed delta wave (Before it was saw wave)
 - Adjusted square wave
 - Adjusted the speed of envelope
 - Adjusted sound cut register ($4003/4007/400B/400FD7-D4)
 (Adjusted by real console: Thanks goroh for the info)
 - Adjusted sound cut register ($4008)
 - Added a option to disable reverb (not to dull sound)
	? Noise still don't emulate real console
	? When DAC(PCM) DMA transfer used, low rate output is incorrect
	and get to be noise. It occurs in all Konami games(>_<)
* Added support for an external device
 - Ide Yousuke no jissen mahjong controler
 Thanks toufu for the info
 Key assignment is as the following for the moment:
    [A]-[N]...each keys on keyboard
    [SEL]......0
    [ST].......1
    [kan].....2
    [pong].....3
    [chie].....4
    [reach]...5
    [rong].....6
* Fixed a bug aspect ratio is incorrect in full-screen mode when the size of screen is not x1
* Fixed a bug when closing modal window with [x] button main window freezes
* Fixed mapping of keys on FamilyBasic keyboard: ""(Japanese "nn" of kana) and [CTR]
* Optimized file name output
* Changed ini file to be saved in current directory
* Supported file names with "" wrapped comand-line option
* Added short-cut key to change mode of full-screen and normal(ALT+ENTER)
* Enabled titles without SRAM battery-backup to work though NES header SRAM-Enable flag is not 1
	? Specific titles with glitches are reported by mails and on board,
	they are under examination

Thanks for reports and requests m(_ _)m
