EE_BIN = REMINESCE.ELF
baseDir=../../
nesPath=$(baseDir)nes/
blarggPath=$(nesPath)blargg/
emuPath=$(baseDir)emu/
sdlPath=$(baseDir)api_specific/sdl/
mapPath=$(baseDir)mapperSrc/
nesFiles = apu.cpp cpu.cpp cpu2.cpp nes.cpp ppu.cpp ppuRegs.cpp ppuRender.cpp registers.cpp runNes.cpp
blarggFiles = Blip_Buffer.cpp Nes_Apu.cpp Nes_Apu_Reflector.cpp Nes_Oscs.cpp
emuFiles = emuFileHandling.cpp emuPalette.cpp emuMapper.cpp nestenMappers.cpp emuQuickStates.cpp
sdlFiles =	gui.cpp input.cpp main.cpp sdlFileHandling.cpp sdlFrames.cpp \
		sdlMapper.cpp sdlQuickStates.cpp sound.cpp video.cpp
EE_OBJS =  $(addprefix $(nesPath), $(nesFiles)) # $(addprefix $(blarggPath),$(blarggFiles)) $(addprefix $(emuPath),$(emuFiles)) $(addprefix $(sdlPath),$(sdlFiles)) 

devPath= C:/msys/1.0/home/Administrator/ps2sdk-ports/sdl/

EE_INCS += -I$(devPath)include/ -I. -I$(PS2SDK)/ee/include/ -I$(PS2SDK)/iop/include/ -I$(PS2SDK)/common/include/
EE_LDFLAGS += -L./LIB
EE_LIBS += -lsdl -lsdlmain -lmc -lhdd -lpoweroff -lfileXio -lsbv_patches -ldebug -lsample -lmad -lpad -lgs -lm -lcdvdfs -lc -lkernel -lsyscall -lc 
all: $(EE_BIN)

clean:
	rm -f *.elf *.o *.a REMINESCE.ELF

include ines.in
include $(PS2SDK)/samples/Makefile.pref
include $(PS2SDK)/samples/Makefile.eeglobal