//
// Project UnReality: The First Nintendo 64 Emulator
// Copyright (C) 1997-1998, Cold Fusion Entertainment
// All rights reserved
//
// This source code is unpublished propietary information of Cold Fusion Entertainment.  No portion of this software
// may be disclosed to any third party or copied or duplicated in any form, in whole or in part, without the prior
// written consent of Cold Fusion Entertainment.
// 

//
// $Log: LFE.H $
// Revision 1.1  1998/03/08 19:10:05  unknown
// Initial revision
//

//---------------------------------------------------------------------------------------------------------------------

#ifndef LFE_H
#define LFE_H

#include <types.h>

extern "C" ulong osViSwapBuffer_addr;

int LFE_Scan(uchar *buf, ushort *data, ulong data_size, ulong buf_size);

#endif
