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| CoinSweeperGL - by Emul8or    (07/04/00)                |
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| I. About CoinSweeper                                    |
|  This is a game where you have to pick up coins and     |
|  avoid mines. It is written in C++ using OpenGL.        |
|  The controls are easy: Up down left right :)           |
|  and the game shouldn't be hard to understand right     |
|  from the start. If you still have questions, there are |
|  more detailed instructions in "About" of the program.  |
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| II. Help                                                |
|  In the case of the game acting up, feel free to        |
|  contact me at jonathan@emugaming.com asking me for a   |
|  fix, workaround, or other solution. Some parts of the  |
|  game may seem to be a bug, but are actually just to    |
|  gameplay more difficult/fun/whatever. Examples would   |
|  be that bombs can be stepped on more than once, bombs  |
|  are not visible and cannot be avoided 100% of the time |
|  (there is luck involved :P), etc. If you still feel    |
|  the problem is legitimate, contact me.                 |
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|  For updates on CoinSweeper, visit                      |
|  http://www.emulation64.com/coinsweeper                 |
|  where you will be able to find latest news, fixes,     |
|  files, etc.                                            |
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| III. Feedback                                           |
|  Feedback on CoinSweeper is encouraged. If you have     |
|  something to say to me, contact jonathan@emugaming.com |
|  with your comments. If you have bad comments, please   |
|  mention what you feel would make the program better,   |
|  don't just write "CoinSweeper SUCKS!" That isn't very  |
|  helpful :).                                            |
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