####################################################
# For launching BeBochs from the tracker you need to specify the complete
# path when editing setting in this file and don't use "./" or "~/". If you do you should
# always be able to launch it from the Terminal but you won't be able to do it from the 
# tracker.

megs: 16
boot: c

vgaromimage: /boot/home/bochs/bios/VGABIOS-elpin-2.20
romimage: file=/boot/home/bochs/bios/BIOS-bochs-990623a, address=0xf0000

diskc: file="/boot/home/bochs/hard-drives/46MB.freedos-beta3", cyl=940, heads=6, spt=17
floppya: 1_44=/dev/disk/floppy/raw, status=inserted

cdromd: dev=/dev/disk/ide/atapi/1/slave/0/raw, status=inserted

log: /boot/home/bochs/bochs.out
keyboard_serial_delay: 20
floppy_command_delay: 500

vga_update_interval: 20000

ips:  1500000

mouse: enabled=0
private_colormap: enabled=0
i440fxsupport: enabled=0
newharddrivesupport: enabled=1
#cmosimage: pathname

#=======================================================================
# ROMIMAGE:
# You now need to load a ROM BIOS into F0000-FFFFF.  I've wiped
# out most of the BIOS hooks, and replace them with real BIOS
# support.  Normally, you can use a precompiled BIOS in the bios/
# directory, named BIOS-bochs-yymmdd.  Use the latest one in there.
#=======================================================================
#romimage: bios/BIOS-bochs-970717a

#=======================================================================
# MEGS
# set this to the default number of Megabytes of memory you want
# to emulate.  You may also pass the '-megs xyz' option to bochs
#=======================================================================
#megs: 8

#=======================================================================
# VGAROMIMAGE
# You now need to load a VGA ROM BIOS into C0000.
#=======================================================================
#vgaromimage: bios/VGABIOS-elpin-2.20

#=======================================================================
# FLOPPYA:
# Point this to pathname of floppy image file or device
# This should be of a bootable floppy(image/device) if you're booting from 'a'.
# You can set the initial status of the media to 'ejected' or 'inserted'.
#   floppya: 2_88=path, status=ejected             (2.88M 3.5" floppy)
#   floppya: 1_44=path, status=inserted            (1.44M 3.5" floppy)
#   floppya: 1_2=path, status=ejected              (1.2M  5.25" floppy)
#   floppya: 720k=path, status=inserted            (720K  3.5" floppy)
#=======================================================================
#floppya: file=../144
#floppya: file=/dev/fd0
#floppya: 1_44=/dev/fd0H1440
#floppya: 1_2=../1_2

#=======================================================================
# FLOPPYB:
# See FLOPPYA above
#=======================================================================

#=======================================================================
# DISKC: file=, cyl=, heads=, spt=
# Point this at a 10M, 20M, or 30M hard disk image file.
# Read INSTALL to create one.
# Examples:
#   diskc: file=10M.sample, cyl=306, heads=4, spt=17
#   diskc: file=20M.sample, cyl=615, heads=4, spt=17
#   diskc: file=30M.sample, cyl=615, heads=6, spt=17
#   diskc: file=46M.sample, cyl=940, heads=6, spt=17
#   diskc: file=62M.sample, cyl=940, heads=8, spt=17
#   diskc: file=112M.sample, cyl=900, heads=15, spt=17
#   diskc: file=483M.sample, cyl=1024, heads=15, spt=63
#=======================================================================

#=======================================================================
# BOOT:
# This defines your boot drive.  You can either boot from 'a' or 'c'.
# Examples:
#   boot: c
#   boot: a
#=======================================================================

#=======================================================================
# LOG:
# Give the path of the log file you'd like Bochs debug and misc. verbage
# to be written to.  If you really don't want it, make it /dev/null. :^(
#
# Examples:
#   log: ./bochs.out
#   log: /dev/tty
#=======================================================================

#=======================================================================
# VGA_UPDATE_INTERVAL:
# Video memory is scanned for updates and screen updated every so many
# virtual seconds.  The default is 300000, about 3Hz.  This is generally
# plenty.  Keep in mind that you must tweak the 'ips:' directive
# to be as close to the number of emulated instructions-per-second
# your workstation can do, for this to be accurate.
#
# Examples:
#   vga_update_interval: 250000
#=======================================================================

#=======================================================================
# KEYBOARD_SERIAL_DELAY:
# Approximate time in microseconds that it takes one character to
# be transfered from the keyboard to controller over the serial path.
# Examples:
#   keyboard_serial_delay: 200
#=======================================================================

#=======================================================================
# FLOPPY_COMMAND_DELAY:
# Time in microseconds to wait before completing some floppy commands
# such as read/write/seek/etc, which normally have a delay associated.
# I had this hardwired to 50,000 before.
#
# Examples:
#   floppy_command_delay: 50000
#=======================================================================

#=======================================================================
# IPS:
# Emulated Instructions Per Second.  This is the number of IPS that bochs
# is capable of running on your machine.  Read the note in config.h
# on how to find this.  Make sure to recompile after.
#
# Examples:
#
# machine                                         Mips
# ________________________________________________________________
# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3  1 to 1.8Mips
# 166Mhz 64bit Sparc with Solaris 2.x             approx 0.75 Mips
# 200Mhz Pentium with Linux 2.x                   approx 0.5 Mips
#=======================================================================

#=======================================================================
# mouse: Not used in any of the GUI specific modules, but the option
#        bx_options.mouse_enabled is set to this value.  The idea,
#        is that the GUI code should not generate mouse events when
#        not enabled.  The hardware emualation itself is not disabled
#        by this.  This is to facilitate deterministic runs of bochs.
#
# Examples:
#   mouse: enabled=1
#   mouse: enabled=0
#=======================================================================

#=======================================================================
# private_colormap: Request that the GUI create and use it's own
#                   non-shared colormap.  This colormap will be used
#                   when in the bochs window.  If not enabled, a
#                   shared colormap scheme may be used.  Not implemented
#                   on all GUI's.
#
# Examples:
#   private_colormap: enabled=1
#   private_colormap: enabled=0
#=======================================================================

#cdromd

# time0
# magic_break
# ne2k
