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           'MEGASIS'   MEGADRIVE / GENESIS Emulator for Windows95/98
                     Copyright(C) 1998 J.T. / BORI

                   English Document alpha version:20th.Nov.1998
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About: MEGASIS
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  MEGASIS is Genesis/MegaDrive emulator for Windows95/98.

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System Requirements:
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  CPU
    Pentium 133Mhz or faster. (Pentium2 recommended)
  OS
    Windows95/Windows98
  other
    [GraphicCard] Complying with DirectDraw.
      (HardwareAccelaration recommendedj
    [SoundCard] Complying with DirectSound.
    [Joystic] Complying with DirectInput

  (IMPORTANT: not work with "4bit color" and "8bit color" mode. only "16bit color" mode.)

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Support File Format:
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  BIN or SMD files.
  It will automatically detect the type of file. 
  but it may not work with select to strange file type.

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Key Assignes:
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 [Keyborad]
  Direction: Cursor Keys
  A        : Z
  B        : X
  C        : C
  Start    : Enter

  And Joystic/Gmaepad will also work
  A        :Botton 1
  B        :Botton 2
  C        :Botton 3
  Start    :Botton 4

  (NOTE: Only Player 1 input is available at the moment.)


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Menu bar
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[File]
Load ROM File   - Load rom
Free ROM File   - Clear rom
CPU Reset       - Reset the emulator
Pause           - Toggle the emulator Pause/Continue
Use control pad - Use a DirectInput game pad
About           - Show the current version of MEGASIS

[FrameSkip]
Auto            - Auto frameskip mode
1`9            - Manual frameskip mode. Frameskip with the specified value

[Country]
Auto            -Set up hardware automatically.
                 (Distinguish the social conditions of a country report of the ROM)
Japan           -select Japanese, American (USA) or European Machine
USA
Europe

[Screen]
Full screen     - Full screen mode
Window          - Window mode
High color 555  - Set the number of each bit of RGB of the video card in the color mode 16 bits in 555.
High color 565  - Try to choose this when a screen is blue at the time of the practice
x1-x4           - Specify the size of the screen. (Window mode only)
BG A to end     - Toggle each visual effect(Ex. BG,Sprite)
                  Turn it all on usually

[Sound]
on              - Enable the sound output
off             - Disable the sound output

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Known bugs:
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  68000 CPU still bug.
    A bug seems that still be by some of the orders,
    and the game which stops halfway is held.

  Z80 CPU isn't carried.
    The game which Z80 and synchronism are taken in doesn't work.

  RasterScroll treatment isn't being done.

  The treatment of the backup RAM can't be kept.

  PCM doesn't ring.

  It doesn't cope with 6 button pad, MultciTap,AnalogJoysitc, and so on.
  It can't be developed at present because of lack of the materials.

  and more.

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Update history:
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  11/Nov/1998 ver.0.01
    First Release. (alpha version)

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DISCLAIMER
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 This program is freeware.
 We take no responsibility for any damage or something, which may cause from
 using this program -

 YOU USE IT AT YOUR OWN RISK!

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Etc.
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HomePage
  http://www.geocities.co.jp/Playtown-Spade/3163/

Mail
  mailto:megasis@geocities.co.jp
  (Sorry,maybe an answer to the mail written in English becomes very slow.)

We apologize for our poor english.
Thank you!
