gbe - gameboy emulator
by
Chuck Mason <chuckjr@sinclair.net>
Steven Fuller <relnev@atdot.org>
http://emu.simplenet.com/gb/gbe




How To Compile:
	1.) Edit 'Makefile' for any changes
	2.) Type 'make'

gbe currently emulates:
- all gameboy z80 opcodes (excluding STOP and HALT - these are ignored)
- minor color gameboy support 
- mbc1, 2, 3 and 5
- save ram (please "mkdir ~/.gbesav" to avoid errors)
- plus other stuff -- I'm just too lazy to finish this documentation


what needs to be emulated:
- speedups (vram and x11)
- more mbc's
- rom fixes (metroid and super mario land 2/3, for example)
- other fixes
- more fixes
- and some other unemulated things

price of gbe: 
nothing unless you break the rules of the GPL, under which gbe is released.
(donations would be nice :)) -- i hate dev'ing on slow computers)

thanks:
- none to mugrat (???)
- definately go out to all the documentation authors (you know who you are)
- linux people (just cause) - you folks are cool
- to CmdrTaco @ slashdot - great news
- go out to bung (www.bung.com.hk) - cool devices 
- Mike Tedder (bpoint) -- just cause
- oh yea: pragit and his reload.htm


anything else?: dunno, can't think at mo.
