
Changes in v0.32.4
==================

After all these years, a new SDL release, nothing fancy, mostly SDL related fixes.
It's still the very old 0.32 codebase, not that of the Windows version. It has been
updated merely out of fun.

- renamed to YapeSDL
- DevC++ workspace file included
- a few keyboard fixes (ALT based shortcuts work again)
- better sound rendering
- better CPU management
- various fixes here and there

Changes in v0.32.3
==================

- noise channel fixed
- the FPS counter now reports values below 50 FPS correctly
- 50 Hz synchronization is also fixed

Changes in v0.32.2
==================

- sound is implemented! (yet a bit clumsier than in the Windows version)
- configuration settings now saved to user's home directory
- some other bugs with the configuration file fixed
- some keyboard mapping problems solved (cursor keys are now always usable)
- save screenshots by pressing F7
- many new bugs
- can't remember more, it's been too long since last version :)
 
0.32.1
======

- first public release of the SDL version of Yape