System 8 V 0.61b	(formerly known as Sega 8)
----------------

This is an emulator for SEGA Z80 based games.
Up to now it emulates Pitfall II and Wonder Boy Deluxe.

IT IS NOT TO BE DISTRIBUTED WITH ROMS.PLEASE DO NOT ASK ME FOR ROMS.

Game ROMs should be in the appropriate directories.
Dip switches settings are saved in these.Read the addendum for bit settings
meaning.

Wonder Boy Deluxe directory name is WBDELUXE
ROM names and sizes are:

WBD1.BIN       8,192
WBD2.BIN       8,192
WBD3.BIN       8,192
WBD4.BIN       8,192
WBD5.BIN       8,192
WBD6.BIN       8,192
WB.004        32,768
WB.005        32,768
WB.006        16,384
WB.007        16,384
WB.008        16,384

Pitfall II directory name is PITFALL2
ROM names and sizes are:

EPR6454A      16,384
EPR6455       16,384
EPR6462        8,192
EPR6469A       8,192
EPR6470A       8,192
EPR6471A       8,192
EPR6472A       8,192
EPR6473        8,192
EPR6474A       8,192
EPR6623       16,384
EPR6624A      16,384
EPR6625       16,384


GENERAL ISSUES

-This is a DOS program.This means that most probably will run badly under
 Windows 95.This has been somewhat fixed since last version.

-Matrox VGA cards incompatibility has been resolved.

-No sound.No joystick.No scanlines.No VESA modes.

-Hand made palette.Quite close,but using color PROMS would be nicer!


WONDERBOY DELUXE FEATURES & BUGS

-Fully playable.
 The "reset bug" in version 0.6 is no more!

-DSW defaults have been changed.Energy sap is now set to slow.Delete old
 .dsw file in WBDELUXE directory before running the emulator to change
 to new default settings.

-The emulator code roms are from a bootleg rom set,meanwhile graphics comes 
 from the original board,which has crypted Z80 code.

-Wobbly objects?

-No tile clipping.


PITFALL 2 FEATURES & BUGS

-Collisions with bonuses don't work correctly,but all of the game sections 
 are playable,apart from the ballon trip.You can skip this section by 
 starting at beginning of section 3.

-Color cycling has now been fixed.

IN GAME KEYS:
------------

1          player one start
3          insert coin
5          test switch
6          service switch
ARROW KEYS joystick emulation :)
ALT        firebutton 1
CTRL       firebutton 2
TAB        toggles VSYNC mode on/off.Allows faster (and jerkier!) update.

ESC        guess what?

While running Pitfall II press F1 or F2 to reset the game and start at
beginning  of section 1 or 3.

ACKNOWLEDGEMENTS:
----------------

Ishmair for the very good Z80 core.
Adam Seychell for DOS32 extender. 
Thierry Lescot for hosting my emu,for Sega games support and his System 16 emu.
Mirko Buffoni for spotting and fixing the Matrox incompatibility.And for the
Son Son driver ;)
Anyone who gave feedback on my previous works.

	Roberto         jdoe@micronet.it



ADDENDUM:
--------

Pitfall 2 dipswitch settings.
-----------------------------

*DIP 0*

	76543210
	^^^^^^^^
	?TCSSLL?

	T = Time (0=Two minutes/1=Three minutes)
	C = Continue (0=On/1=Off)
	S = Stage (00=Fourth,01=Third,10=Second,11=First)
	L = Lives (00=Unlimited,01=Five,10=Four,11=Three)

*DIP 1*


	76543210
	^^^^^^^^
	????CCCC

	C = coin mode (many coin configurations)

Wonderboy dipswitch settings.	(thanks to Enrique Rodriguez)
-----------------------------

*DIP 0*

	76543210
	^^^^^^^^
	EDC?LL??

	E = Energy consumption speed (0=Slow,1=Fast)
	D = Difficulty level (0=Very difficult,1=Easy)
	C = Continue (0=Off,1=On)
	L = Lives (00=Endless,01=Five,10=Four,11=Three)

*DIP 1*

	76543210
	^^^^^^^^
	????????

	- Coin modes.

Note:	Dip switches are bit complemented.

