

Frequently Unanswered Questions
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Q: What the fuck is this?
A: An emulator for the QSound hardware found in CPS1/CPS2 arcade boards.

Q: What ROM sets are supported?
A: Super Street Fighter 2 Jap (ssf2j)
   Super Street Fighter 2X Jap (sfxj)
   Street Fighter Alpha (sfa)
   Street Fighter Zero Jap (sfzj)
   Street Fighter Zero 2 Jap (sfz2j)
   Street Fighter Alpha 3 (sfa3)
   D&D Tower of Doom (dadtod)
   Vampire Jap (vmj)
   Vampire Hunter Jap (vhj)
   Vampire Hunter 2 Jap (vh2j)
   Vampire Savior US (vsavior)
   Vampire Savior Jap (vm3j)
   Vampire Savior 2 Jap (vs2j)
   X-Men: Children of the Atom (xmencota)
   X-Men VS Street Fighter (xmnvssf)
   Marvel Super Heroes (msh)
   Marvel VS Capcom (mvscap)
   Marvel VS SF (mvssf)
   Alien VS Predator (avsp)
   Punisher (punish)
   Warriors of Fate (wof)
   Slammasters (slammast)
   Muscle Bomber Duo (mbomber)
   Cadillacs and Dinosaurs (dino)

  It could probably emulate any other CPS2 game's QSound with some ROM renaming.
  (Words in sample roms must be in intel-order)

Q: What does it require?
A: Fast Pentium, DirectX 5.0, and QSound ROMs.
   None of these things will I provide. Don't ask.

Q: Why doesn't it sound exactly like the arcade?
A: The QSound hardware is completely undocumented.

Q: Why aren't the CPS2 games themselves emulable (yet)?
A: The main CPU roms for CPS2 games are encrypted.


bldlust@maelstrom.net

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QSound is a registered trademark of QSound
All CPS1/CPS2 games mentioned are registered trademarks of Capcom.

