[LJGP32 0.4]
-----------------

Little John GP32 is a NES emulator for the GP32, written by me.
It uses various sources :

Nofrendo, Shatbox, Nester & derivated (NesterDC, NNNesterJ, PocketNester, ...),
ShatBox, FCA (for gba), Little John NG.


[Features]
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+nestoy DB support. nesdbase.dat has to be in GP:\GPMM\NES directory.
+rom browser uses caches to speed up browsing. Press Start to Analyze ROMs & Select for menu.
+improved mapper support : 0,1,2,3,4,5,6,7,8,9,10,11,13,15,16,17,18,19,21,22,23,24,64,66,68,69,70,71,83,91
+autofire modes.
+2 alternative players mode : emulated pad can be changed in GUI (player 1,player 2,zapper).
+Autoframeskipping.
+Improved fixed frameskipping (to solve the pb of blinking sprites not visible with odd frameskipping values).
+Gamma correction.
+fullspeed emulation ! most games run at 60fps with sound on. Harder to emulate
(mmc5,mapper 9, ...) run smoothly with sound between 20 and 40fps.
+zapper support.
 when using a given frameskipping value, the frame used by the zapper to detect hits, can be drawn or not.
 It depends on the value. So you'll have to play with the frameskipping value in order to have your game
 to work. For example duck hunt requires frameskipping = 1 and adj = 0%.

+overpass NES PPU limit : double sprites limit (16 instead of 8), draw 240 lines in NTSC mode (instead of 224).
+load/savestate, snss format.
+sram saved in .srm file.
+compressed roms in zip format.
+fastforward to skip long -boring- sequences.
+GUI.
+bugs (hey, nobody is perfect!)


[Controls]
----------
    up
left  right    is mapped to the GP32 pad, so no surprise here!
   down

same goes for 'A','B','Select' and 'Start' buttons.

'L' is fastforward.

'R' will take you to the GUI.

[GUI]
-----

Here you can reset the gp32, return to rom selector, save/load your game (10 slots)
and activate/disactivate the sound.

Sound activation requires sometimes to exit the game (reboot or return to rom selector)
and to relaunch it. Remember that under 100% of speed, sound will be jerky.

[Screen info]
the 2 numbers on the left are in order :
fps : 60 for NTSC games, 50 for PAL is the normal speed.
% : 100% means emulator runs at real speed. 50% means emulator is 2x slower than real nes.


Have a good game
--------------->

Yoyo.